Concept
Concept

Photoshop.

Still Life: IKEA Lamp and Ginger Snaps
Still Life: IKEA Lamp and Ginger Snaps

Goddamn those tasted good.

30-minute light and color study.

Giant Map of the World
Giant Map of the World

Created for a personal DnD campaign with some friends. Started off working on this with the Cartagropher's Guild forum. 

High-to-Low-poly Texturing
High-to-Low-poly Texturing

Sci-fi texturing inspired by Natural Selection 2. Modeled a HP base to create cavity & AO, bake to normals, then took it to town in Photoshop. Works excellently for BSP.

Met
Met

Having fun with a sneaking Met from Megaman. 

Requiem
Requiem

Product poster for one of the earlier games I worked on. 

3D model and texture, game ready for Unity 2.5 on iOS.

Model Sheet: Requiem
Model Sheet: Requiem

Model sheet for the K626 Requiem.

Concept
Still Life: IKEA Lamp and Ginger Snaps
Giant Map of the World
High-to-Low-poly Texturing
Met
Requiem
Model Sheet: Requiem
Concept

Photoshop.

Still Life: IKEA Lamp and Ginger Snaps

Goddamn those tasted good.

30-minute light and color study.

Giant Map of the World

Created for a personal DnD campaign with some friends. Started off working on this with the Cartagropher's Guild forum. 

High-to-Low-poly Texturing

Sci-fi texturing inspired by Natural Selection 2. Modeled a HP base to create cavity & AO, bake to normals, then took it to town in Photoshop. Works excellently for BSP.

Met

Having fun with a sneaking Met from Megaman. 

Requiem

Product poster for one of the earlier games I worked on. 

3D model and texture, game ready for Unity 2.5 on iOS.

Model Sheet: Requiem

Model sheet for the K626 Requiem.

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